[PlayStation] Plus de 4,2 millions de PS4 vendues dans le monde

Sony a annoncé avoir vendu plus de 4,2 millions de PS4 dans le monde à la fin 2013.

Pour résumer : 
- Plus de 4,2 millions de PS4 vendues aux joueurs au 28 décembre 2013 
- 9,7 millions de jeux vendus, donc une moyenne mathématique de 2.31 jeux par consoles
- 90% d'abonnés supplémentaires au service PS+ 
- 1,7 million de parties diffusées en direct via la fonction "Share" de la PS4 
- Pour un total de 55 millions de minutes diffusées 
- Générant 22 millions de spectateurs





Software Sales Reach 9.7Million;PS Plus Subscriptions Increase by More Than 90%  


PARIS,JAN. 7, 2014Sony Computer Entertainment Inc. today announced that cumulative sales of the PlayStation®4 (PS4™) computer entertainment systemhave reached 4.2 million*1as of December 28, 2013, demonstrating the explosive growth of the PS4 platform.  


“The momentum of the PS4 system keeps getting stronger and we couldn’t be more thrilled gamers worldwide are enjoying theincredibly immersive gaming experiencesalong with deep social capabilities and entertainment provided by our network,” said Andrew House, President and Group CEO of Sony Computer Entertainment Inc. “After a remarkable launch, we look forward to bringing even more exciting content and continuing to explore the power of the PS4 system by adding new features and services, including PlayStation Now, in 2014.” 


PS4 software sales remained strong through the holiday seasonwith more than 9.7million *2 copies sold in retail stores worldwide and through digital downloads on PlayStation®StoreA few of the top selling games includedCall of Duty®: Ghosts from Activision, Assassin’s Creed®IV Black Flag™ from Ubisoft, Battlefield 4™and FIFA 14from Electronic Arts Inc., andKillzone™ Shadow Fall from Sony Computer Entertainment Worldwide Studios (SCE WWS). 


Many PS4 owners have quickly taken advantage of the features and benefits of the PlayStation®Plus (PS Plus) membership serviceGlobal PS Plus subscriptions have increased by more than 90% since the PS4 launch*3.  PS Plus members have access to the Instant Game Collection™and can play the full versions of popular titles without a time limit and at no extra cost.  Currentgames include Resogun from Sony Computer Entertainment Worldwide Studio (SCE WWS)and Contrastfrom Compulsion Games*4*5, followed by additional exciting titles in 2014 


PS4 gamers are actively sharing their gameplay experience through the PS4 system’s unique sharing capabilities. To date, more than 1.7 million gameplay broadcastshave been streamed from PS4 systems*6via video streaming platforms, Twitch and Ustream, totaling more than 55 million minutes According to Twitch, 20% of their broadcasters are PS4 owners*7. Ustream is also reporting an average of 40minutes of streaming per broadcaster*8All these gameplay broadcast generate nearly22 million*9 spectate sessions. 


The PS4 systemis now available in 53 countries and territories globally. 




About Sony Computer Entertainment Inc. 

Recognized as a global leader and company responsible for the progression of consumer-based computer entertainment, Sony Computer Entertainment Inc. (SCEI) manufactures, distributes, develops and markets the PSP® (PlayStation®Portable) handheld entertainment system, the PlayStation®3 (PS3™) computer entertainment system, the PlayStation®Vita (PS Vita) portable entertainment system and the PlayStation®4 computer entertainment system. SCEI has revolutionized home entertainment since it launched PlayStation® in 1994. PlayStation®2 further enhanced the PlayStation® legacy as the core of home networked entertainment. PSP broadens the entertainment experiences into the portable arena. PS3 is a computer entertainment system that incorporates the powerful Cell Broadband Engine and RSX processors. PS Vita is an ultimate portable entertainment system that offers a revolutionary combination of rich gaming and social connectivity. PlayStation®4 redefines rich and immersive gameplay with powerful graphics and speed, intelligent personalization and deeply integrated social capabilities. PSNSM, that includes PlayStation®Store, delivers unparalleled online gaming experience to PlayStation users. SCEI also delivers the PlayStation experience to open operating systems through PlayStation®Mobile, a cross device platform. Headquartered in Tokyo, Japan, SCEI, along with its affiliated companies, Sony Computer Entertainment America LLC and Sony Computer Entertainment Europe Ltd., and its division company, Sony Computer Entertainment Japan Asia, develops, publishes, markets and distributes hardware and software, and manages the third party licensing programs for these platforms in their respective markets worldwide. 



  1. Number of retail sales to consumers is estimated by SCEI. 

  1. Number of retail sales to consumers is estimated by SCEI.  PS4 Software sales data in Europe and Asia collected 11/29/13 – 12/31/2013PS4 Software sales data in North America and Latin America collected 11/15/13 – 12/28/2013(some data collected 11/15/13 – 12/31/2013).   

  1. Data collected 11/15/13 – 12/31/13 

  1. Titles offered as Instant Game Collection may vary by country/region 

  1. Titles offered as of 1/6/14  

  1. Metrics collected 11/15/13 – 1/6/14 

  1. Data provided by Twitch and collected 12/23/13 and 1/3/14  

  1. Data provided by Ustreamand collected 11/15/13 – 1/5/14. 

  1.  The number is based on streaming gameplay viewed on a PS4Metrics collected 11/15/13 – 1/6/14 


ImagePlayStation  is a registered trademark, PS4 is a trademark and PSN is a service mark of Sony Computer Entertainment Inc. Killzone Shadow Fall and Resogun are  trademarks of Sony Computer Entertainment America LLC. The Sony Computer Entertainment logo is a registered trademark and "SONY" isa trademark of Sony Corporation. Assassin’s Creed, Black Flag, Ubisoft, and the Ubisoft logo are trademarks of Ubisoft Entertainment in the US and/or other countries. Ustream is a registered trademark of Ustream Inc. Twitch is a trademark or registered trademark of Justin.tv Inc.  All other games featured are trademarked and copyrighted properties of their respective publishers and/or licensors.

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